PEGASUS PRODUCTIONS P.O. BOX 248, WAYNESVILLE, NC 28786 ALAMAZE =========================================================================== DATE: 01/02/2001 OPENING BALANCE: -312.50 GAME #: 4 ENDING BALANCE: -312.50 TURN #: 0 ACCT #: 2 Philip F. McDowell HA 223 Leatherwood Road Waynesville, NC 28786 YOUR TURN INPUT SHEET FOR THIS TURN MUST BE RECEIVED BY: 01/16/2001 STATUS UPDATE FOR SAMNU HALFLING KING EARLY SPRING OF YEAR 101, 1ST CYCLE OF STEEL SECTION I. POLITICAL EVENTS AND STATUS: =========================================================================== ENTITY: RESULT: EMISSARY STATUS AND RESULTS: =========================================================================== RANK NAME BASE & ACTIVITY KING SAMNU THE HALFLING TOWN AT TQ IN ARCANIA. RULING FROM THE ROYAL COUNCIL CHAMBERS DUKE MICTIAN THE HALFLING TOWN AT TQ IN ARCANIA. AWAITING FUTHER ORDERS BARON FRINLAS THE HALFLING TOWN AT OR IN SYNISVANIA. AWAITING FUTHER ORDERS GOVERNOR RUBIAN THE HALFLING VILLAGE AT FL IN THE NORTHERN MISTS. AWAITING FUTHER ORDERS AMBASSADOR MENCHURIS THE HALFLING VILLAGE AT NE IN TORVALE. AWAITING FUTHER ORDERS ENVOY BUCKHART THE HALFLING TOWN AT TQ IN ARCANIA. AWAITING FUTHER ORDERS AGENT 2 PWCCA THE HALFLING TOWN AT TQ IN ARCANIA. AWAITING FUTHER ORDERS AGENT 1 GOLOK THE HALFLING TOWN AT TQ IN ARCANIA. AWAITING FUTHER ORDERS PRIESTESS HANATRU THE HALFLING TOWN AT TQ IN ARCANIA. AWAITING FUTHER ORDERS $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ KING'S INFLUENCE: OUR KING'S INFLUENCE IS CURRENTLY 10 $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ HALFLING REGIONAL SUMMARY =========================================================================== EFFECTIVE CURRENT REACTION CONTROLLING REGION INFLUENCE LEVEL KINGDOM OAKENDELL (1) UNESTABLISHED TOLERANT NA THE NORTHERN MISTS (2) MINOR TOLERANT NA THE TALKING MOUNTAINS (3) UNESTABLISHED TOLERANT NA TORVALE (4) MINOR SUSPICIOUS NA AMBERLAND (5) UNESTABLISHED SUSPICIOUS NA THE EASTERN STEPPES (6) UNESTABLISHED SUSPICIOUS NA RUNNIMEDE (7) UNESTABLISHED TOLERANT NA ARCANIA (8) MINOR SUSPICIOUS NA SYNISVANIA (9) MINOR TOLERANT NA THE SOUTHERN SANDS (10) UNESTABLISHED TOLERANT NA =========================================================================== *************************************************************************** THE HIGH COUNCIL DWARVEN ABSTAIN NOMAD ABSTAIN PALADIN ABSTAIN URIK ABSTAIN WESTMEN ABSTAIN ALL OF ALAMAZE AWAITS THE FIRST ISSUE BEFORE THE HIGH COUNCIL *************************************************************************** ============================================================================= ENEMY AND ALLY DECLARATIONS THE FOLLOWING CHART SHOWS WHICH KINGDOMS HAVE DECLARED ALLIES AND ENEMIES.TO SEE THE DECLARATIONS A KINGDOM HAS MADE, READ ACROSS THE ROW STARTING WITH THEIR ABBREVIATION. TO SEE THE DECLARATIONS MADE FOR OR AGAINST A CERTAIN KINGDOM, READ DOWN THE COLUMN UNDERNEATH THEIR ABBREVIATION, AS FOLLOWS: 'A' - DECLARED ALLY ' ' - NEUTRALITY 'E' - DECLARED ENEMY ³BA ³DA ³DW ³EL ³GI ³GN ³HA ³NO ³PA ³RA ³SO ³SW ³UR ³WA ³WE ³ BA ³ ³ ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ ³ A ³ ³ ³ DA ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ A ³ A ³ DW ³ ³ ³ ³ ³ ³ ³ A ³ ³ A ³ ³ ³ ³ ³ ³ ³ EL ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ A ³ ³ A ³ ³ ³ ³ GI ³ ³ ³ ³ ³ ³ ³ ³ A ³ ³ ³ A ³ ³ ³ ³ ³ GN ³ A ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ A ³ ³ ³ HA ³ ³ ³ A ³ ³ ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ ³ NO ³ ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ A ³ ³ ³ ³ ³ PA ³ ³ ³ A ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ ³ ³ ³ RA ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ ³ ³ A ³ ³ ³ ³ SO ³ ³ ³ ³ ³ A ³ ³ ³ A ³ ³ ³ ³ ³ ³ ³ ³ SW ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ UR ³ A ³ ³ ³ ³ ³ A ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ WA ³ ³ A ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ A ³ WE ³ ³ A ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ ³ A ³ ³ ³BA ³DA ³DW ³EL ³GI ³GN ³HA ³NO ³PA ³RA ³SO ³SW ³UR ³WA ³WE ³ SECTION II. MILITARY ENCOUNTERS AND REPORT ============================================================================= ============================================================================= ============================================================================= ENTITY: RESULT: ======================================== GROUP STATUS ======================================== *************************************************************************** GROUP: 1st HALFLING TROOP COMPOSITION: LEADERS: SIZE: DIVISION ARCHERS 900 CAPTAIN I STROHAND CAVALRY 0 NA LOCATED: AREA TQ INFANTRY 5100 NA REGION : ARCANIA TERRAIN: PLAINS WIZARDS: THE TOWN OF DAGGERLED IS HERE. MERK (ADEPT) BRIGADES TYPE & NO. NA MORALE: 100% HALFLINGS 3 NA ATTRITION: 0% NA 0 TERRAIN MOD: -5% NA 0 VALUE VS. POPULATION CENTER: 7,028 EST. VALUE IN CURRENT TERRAIN: 6,696 *************************************************************************** GROUP: 2nd HALFLING TROOP COMPOSITION: LEADERS: SIZE: BRIGADE ARCHERS 600 CAPTAIN PARIGIS CAVALRY 0 NA LOCATED: AREA OR INFANTRY 3400 NA REGION : SYNISVANIA TERRAIN: PLAINS WIZARDS: THE TOWN OF NARFIN IS HERE. GERK (ADEPT) BRIGADES TYPE & NO. NA MORALE: 100% HALFLINGS 2 NA ATTRITION: 0% NA 0 TERRAIN MOD: -5% NA 0 VALUE VS. POPULATION CENTER: 4,641 EST. VALUE IN CURRENT TERRAIN: 4,420 *************************************************************************** GROUP: 3rd HALFLING TROOP COMPOSITION: LEADERS: SIZE: BRIGADE ARCHERS 600 CAPTAIN TIRITAN CAVALRY 0 NA LOCATED: AREA FL INFANTRY 3400 NA REGION : THE NORTHERN MISTS TERRAIN: PLAINS WIZARDS: THE VILLAGE OF NEWHAVEN IS HERE. NA BRIGADES TYPE & NO. NA MORALE: 100% HALFLINGS 2 NA ATTRITION: 0% NA 0 TERRAIN MOD: -5% NA 0 VALUE VS. POPULATION CENTER: 4,641 EST. VALUE IN CURRENT TERRAIN: 4,420 *************************************************************************** GROUP: 4th HALFLING TROOP COMPOSITION: LEADERS: SIZE: INACTIVE ARCHERS 0 NA CAVALRY 0 NA LOCATED: AREA TQ INFANTRY 0 NA REGION : ARCANIA TERRAIN: PLAINS WIZARDS: THE TOWN OF DAGGERLED IS HERE. NA BRIGADES TYPE & NO. NA MORALE: 100% NA 0 NA ATTRITION: 0% NA 0 TERRAIN MOD: 0% NA 0 VALUE VS. POPULATION CENTER: 0 EST. VALUE IN CURRENT TERRAIN: 0 *************************************************************************** wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww OUR SEAPOWER IS CURRENTLY AT THE FOLLOWING LEVELS: 10 IS THE MAX. # OF FLEETS PER SEA; NAVAL QUALITY RANGES FROM 8 TO A MAX. OF 16 SEA # OF FLEETS NAVAL QUALITY DROWNING 1 9.0 FOREBODING 2 9.0 MYSTERY 2 9.0 TERROR 0 9.0 wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww **** ENCOUNTERS **** ==================== THE FOLLOWING DESCRIBES ALL SITUATIONS INVOLVING AN ENCOUNTER OF WHICH YOUR FORCES ARE AWARE AS OF THE END OF THE TURN. YOU SHOULD GIVE SPECIAL CONSIDERATION TO THESE ENCOUNTERS WHEN PLANNING YOUR NEW ACTIONS. YOUR GROUPS ENCOUNTERED THE FOLLOWING POPULATION CENTERS: REGION AREA BANNER TYPE NAME DEFENSE ARCANIA TQ HALFLING TOWN DAGGERLED 10360 SYNISVANIA OR HALFLING TOWN NARFIN 7630 NORTHERN MISTS FL HALFLING VILLAGE NEWHAVEN 2500 YOUR GROUPS ENCOUNTERED THE FOLLOWING GROUPS THIS TURN: REGION AREA GROUP I.D. SIZE LEADER YOUR POPULATION CENTERS REPORTED THE PRESENCE OF THE FOLLOWING GROUPS: PC NAME AREA SIZE GROUP I.D. LEADER DAGGERLED TQ DIVISION 1HA CAPTAIN I STROHAND NARFIN OR BRIGADE 2HA CAPTAIN PARIGIS NEWHAVEN FL BRIGADE 3HA CAPTAIN TIRITAN REGIONAL INTELLIGENCE THE FOLLOWING REPORTS CAME IN FROM PEASANTS IN REGIONS THROUGHOUT OUR REALM CONCERNING THE SIGHTING OF FORIEGN MILITARY GROUPS: REGION GROUP NAME GROUP SIZE SECTION III. ECONOMIC REPORT AND KINGDOM STATUS: =========================================================================== ENTITY: RESULT: PRODUCTION RECEIVED THIS TURN ============================= CURRENT PRODUCTION REG AREA NAME TYPE DEFENSE CENSUS FOOD GOLD OTHER PROJECTED PRODUCTION FOR NEXT TURN ================================== CURRENT PRODUCTION REG AREA NAME TYPE DEFENSE CENSUS FOOD GOLD OTHER 8 TQ DAGGERLED TOWN 10,360 34,250 3,780 9,272 NA 9 OR NARFIN TOWN 7,630 32,500 3,750 6,156 NA 4 NE WHEATSTONE VILL 2,550 15,600 9,086 3,060 NA 2 FL NEWHAVEN VILL 2,500 13,800 8,547 2,730 NA ------ ------- ------- 96,150 25,163 21,218 ====== ======= ======== ===================================================================== X X OUR CAPITAL IS THE TOWN OF DAGGERLED. ===================================================================== KINGDOM ECONOMIC REPORT ___________________________________________________________________________ DESCRIPTION FOOD GOLD BEGINNING AMOUNT 30,000 30,000 ADD THIS PERIOD'S PRODUCTION 0 0 RESULTS OF TRADE AND OTHER SOURCES 0 0 ----------- ----------- AMOUNTS AVAILABLE AFTER TRADING 30,000 30,000 ----------- ----------- LESS MILITARY GROUP CONSUMPTION 0 0 ----------- ----------- AVAILABLE AFTER GROUP CONSUMPTION 30,000 30,000 ----------- ----------- AMOUNTS USED EXECUTING ORDERS 0 0 FOOD SPOILAGE 0 0 ----------- ----------- ENDING AMOUNTS 30,000 30,000 =========== =========== SECTION IV. MATTERS COVERT, ESOTERIC AND GENERAL =========================================================================== ENTITY: RESULT: *** SKELETONS *** The following skeletons, if revealed, will have detrimental impact on your influence and on regional reaction in some regions. TYPE CODE DESCRIPTION Major 2361 THE KING, AS A YOUTH WAS COWARDLY IN BATTLE. Minor 3467 THE KING HAS ASTRAPHOBIA: HE GREATLY FEARS THUNDER. Minor 7153 THE KING COVERED UP THE MURDER OF HIS CHIEF COUNCILOR SEVERAL YEARS AGO. * PEGASUS * 9/25/00 TO ALL PLAYERS: SHOULD THERE BE A QUESTION OR POSSIBLE PROBLEM CONCERNING YOUR RESULTS PLEASE INCLUDED YOUR GAME NUMBER, YOUR KINGDOM, THE RESULT NUMBER, AND YOUR ACCOUNT NUMBER WITH THE INQUIRY. ALL SUCH INQUIRES NEED TO REACH US ASAP AS THERE MAY BE OTHER KINGDOMS AFFECTED. EFFECTIVE 9/25/00 THERE ARE NO LONGER "MINOR ARTIFACTS"; ALL THAT WERE CONSIDERED MINOR ARTIFACTS ARE NOW INCLUDED IN "KING ARTIFACTS". A KINGDOM MUST HAVE ENOUGH SHIPS IN A SEA TO SUPPORT EXISTING GROUPS AND TO RECEIVE REINFORCEMENTS. EXAMPLE: IF A KINGDOM HAS ONE SHIP IN A SEA WITH AN ACTIVE GROUP (PATROL OR A BRIGADE) AN ADDITIONAL SHIP WILL BE REQUIRED TO RECEIVE REINFORCEMENTS EVEN IF THE REINFORCEMENTS WILL GO INTO AN INACTIVE GROUP. WHILE EXISTING SHIPS CAN BE USED TO TRANSPORT MORE THAN ON GROUP IN A TURN (REFLECTING THE MONTH A TURN REPRESENTS) IT CANNOT BE IN TWO PLACES AT ONE TIME. 7/19/00 TO ALL PLAYERS: WE ARE AGAIN SUGGESTING THAT WIZARD AND LEADER INITIALS ARE USED FOR ALL APPLICABLE ENTRIES. THIS IS TO THE PLAYER'S ADVANTAGE AND AT SOME TIME IN THE FUTURE WILL BE REQUIRED. WE POSSESS THE FOLLOWING ARTIFACTS: SHORT STATUS FULL NAME NAME POSSESSOR TYPE PTS SPIES ON RECONNAISSANCE DISCOVERED THE FOLLOWING: WE ISSUED THE FOLLOWING COMMANDS FOR THE TURN JUST COMPLETED: ORDER# A B C D E F G H I J ------ ------- ------- ------- ------- ------- ------- ------- ------- ------- ------- ------- WE ALSO EXECUTED THE FOLLOWING STANDING ORDERS ORDER# A B C D E F G H I J ------ ------- ------- ------- ------- ------- ------- ------- ------- ------- -------